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	<title>I Love StarCraft &#187; starcraft ii starcraft starcraft2 game protoss zerg ter</title>
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	<link>http://ilovestarcraft.com</link>
	<description>Latest news, photos, videos, and links relating to Blizzard's new StarCraft II</description>
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		<title>MYM and ToT meet again LIVE</title>
		<link>http://ilovestarcraft.com/starcraft-news/2008/12/mym-and-tot-meet-again-live/</link>
		<comments>http://ilovestarcraft.com/starcraft-news/2008/12/mym-and-tot-meet-again-live/#comments</comments>
		<pubDate>Sun, 14 Dec 2008 19:30:00 +0000</pubDate>
		<dc:creator>Dendra</dc:creator>
				<category><![CDATA[StarCraft News]]></category>
		<category><![CDATA[starcraft ii
starcraft
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game
protoss
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ter]]></category>

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		<description><![CDATA[Reincarnated Templars of Twilight are bloodthirsty but for taking down MYM they'll need more than that. Not to mention the NaW-/Qpad.]]></description>
			<content:encoded><![CDATA[Reincarnated Templars of Twilight are bloodthirsty but for taking down MYM they'll need more than that. Not to mention the NaW-/Qpad.]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Blizzard Mobile &#8211; StarCraft II Updates</title>
		<link>http://ilovestarcraft.com/starcraft-news/2008/12/blizzard-mobile-starcraft-ii-updates/</link>
		<comments>http://ilovestarcraft.com/starcraft-news/2008/12/blizzard-mobile-starcraft-ii-updates/#comments</comments>
		<pubDate>Sun, 14 Dec 2008 18:34:39 +0000</pubDate>
		<dc:creator>Gradius</dc:creator>
				<category><![CDATA[StarCraft News]]></category>
		<category><![CDATA[starcraft ii
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		<guid isPermaLink="false">http://www.sclegacy.com/showthread.php?t=241</guid>
		<description><![CDATA[The Blizzard StarCraft II Mobile Ringtones and Wallpapers (http://mobile.blizzard.com/us-en/t111-c42335/wallpapers-starcraft) page has been updated...]]></description>
			<content:encoded><![CDATA[<div>The Blizzard <i>StarCraft II</i> <a href="http://mobile.blizzard.com/us-en/t111-c42335/wallpapers-starcraft">Mobile Ringtones and Wallpapers</a> page has been updated with race logos:<br />
<br />
<div align="center"><img src="http://sclegacy.com/images/uploaded//blizzardnews/terranmobile.png" border="0" alt="" />&nbsp;<img src="http://sclegacy.com/images/uploaded//blizzardnews/protossmobile.png" border="0" alt="" />&nbsp;<img src="http://sclegacy.com/images/uploaded//blizzardnews/zergmobile.png" border="0" alt="" /></div><br />
The Terrans are sporting a shield with the Sons of Korhal logo and a star above it. The familiar Akilae Tribe symbol of the Protoss has been replaced with a new logo containing both Khalai and Dark Templar facets. The Zerg however, make do with their logo that was originally seen on <a href="http://starcraft2.com/features/">StarCraft2.com</a>. <br />
<br />
<b>Source:</b><br />
<a href="http://mobile.blizzard.com/us-en/t111-c42335/wallpapers-starcraft">Blizzard Mobile Ringtones and Wallpapers - StarCraft</a></div>

]]></content:encoded>
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		</item>
		<item>
		<title>New StarCraft 2 Screenshots, Artwork</title>
		<link>http://ilovestarcraft.com/starcraft-news/2008/12/new-starcraft-2-screenshots-artwork/</link>
		<comments>http://ilovestarcraft.com/starcraft-news/2008/12/new-starcraft-2-screenshots-artwork/#comments</comments>
		<pubDate>Sun, 14 Dec 2008 14:51:15 +0000</pubDate>
		<dc:creator>Planet Starcraft - The Ultimate Resource</dc:creator>
				<category><![CDATA[StarCraft News]]></category>
		<category><![CDATA[starcraft ii
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ter]]></category>

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		<description><![CDATA[Check out our StarCraft 2 Screenshots and Artwork galleries for three new images in each.  You'll see the Corruptor and Tychus Findlay in...]]></description>
			<content:encoded><![CDATA[Check out our StarCraft 2 Screenshots and Artwork galleries for three new images in each.  You'll see the Corruptor and Tychus Findlay in...]]></content:encoded>
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		</item>
		<item>
		<title>Round of 16: Week Two</title>
		<link>http://ilovestarcraft.com/starcraft-news/2008/12/round-of-16-week-two/</link>
		<comments>http://ilovestarcraft.com/starcraft-news/2008/12/round-of-16-week-two/#comments</comments>
		<pubDate>Sun, 14 Dec 2008 07:20:21 +0000</pubDate>
		<dc:creator>LordWeird</dc:creator>
				<category><![CDATA[StarCraft News]]></category>
		<category><![CDATA[starcraft ii
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		<guid isPermaLink="false">http://www.gosugamers.net/starcraft/news/9312-round-of-16-week-two</guid>
		<description><![CDATA[]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>StarCraft 2 weekly updates</title>
		<link>http://ilovestarcraft.com/starcraft-news/2008/12/starcraft-2-weekly-updates/</link>
		<comments>http://ilovestarcraft.com/starcraft-news/2008/12/starcraft-2-weekly-updates/#comments</comments>
		<pubDate>Sat, 13 Dec 2008 22:01:05 +0000</pubDate>
		<dc:creator>lipton@starfeeder.com (Lipton)</dc:creator>
				<category><![CDATA[StarCraft News]]></category>
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		<guid isPermaLink="false">http://starfeeder.gameriot.com/blogs/The-Starfeed/StarCraft-2-weekly-updates</guid>
		<description><![CDATA[Karune and Cydra continue to take and answer questions on the BNET forums, some interesting updates...

No extra Models in Map editorSince the SCUMedit is supposed to pwn Warcraft 3's world editor on...<br />
<br />
Hi, want more? Visit http://starfeeder.com for more StarCraft 2 news, rumors, videos, contests &#38; more!
<p><a href="http://feeds.feedburner.com/~a/starfeeder?a=IzP6lH"><img src="http://feeds.feedburner.com/~a/starfeeder?i=IzP6lH" border="0"></img></a></p><div class="feedflare">
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</div><img src="http://feeds.feedburner.com/~r/starfeeder/~4/484036527" height="1">]]></description>
			<content:encoded><![CDATA[Karune and Cydra continue to take and answer questions on the BNET forums, some interesting updates...

No extra Models in Map editorSince the SCUMedit is supposed to pwn Warcraft 3's world editor on...<br>
<br>
Hi, want more? Visit http://starfeeder.com for more StarCraft 2 news, rumors, videos, contests &amp; more!
<p><a href="http://feeds.feedburner.com/~a/starfeeder?a=IzP6lH"><img src="http://feeds.feedburner.com/~a/starfeeder?i=IzP6lH" border="0"></img></a></p><div class="feedflare">
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		</item>
		<item>
		<title>MYM and ToT meet again</title>
		<link>http://ilovestarcraft.com/starcraft-news/2008/12/mym-and-tot-meet-again/</link>
		<comments>http://ilovestarcraft.com/starcraft-news/2008/12/mym-and-tot-meet-again/#comments</comments>
		<pubDate>Sat, 13 Dec 2008 19:00:00 +0000</pubDate>
		<dc:creator>Dendra</dc:creator>
				<category><![CDATA[StarCraft News]]></category>
		<category><![CDATA[starcraft ii
starcraft
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protoss
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ter]]></category>

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		<description><![CDATA[Reincarnated Templars of Twilight are bloodthirsty but for taking down MYM they'll need more than that. Not to mention the NaW-/Qpad.]]></description>
			<content:encoded><![CDATA[Reincarnated Templars of Twilight are bloodthirsty but for taking down MYM they'll need more than that. Not to mention the NaW-/Qpad.]]></content:encoded>
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		<title>Unique Motherships and the State of StarCraft 2 Development</title>
		<link>http://ilovestarcraft.com/starcraft-news/2008/12/unique-motherships-and-the-state-of-starcraft-2-development/</link>
		<comments>http://ilovestarcraft.com/starcraft-news/2008/12/unique-motherships-and-the-state-of-starcraft-2-development/#comments</comments>
		<pubDate>Sat, 13 Dec 2008 14:49:02 +0000</pubDate>
		<dc:creator>Zetaras Xal'Kurat</dc:creator>
				<category><![CDATA[StarCraft News]]></category>
		<category><![CDATA[starcraft ii
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		<guid isPermaLink="false">http://www.sc2blog.com/?p=1218</guid>
		<description><![CDATA[The StarCraft 2 news world has slowed down lately, with Blizzard focusing intensely on development and not revealing much to the hungry public. The only new information comes from Karune, Blizzard&#8217;s RTS community manager, and his trusty sidekick, Cydra, who, in their infinite benevolence, bestow StarCraft 2 tidbits upon the Battle.net forums from time to [...]]]></description>
			<content:encoded><![CDATA[<p>The StarCraft 2 news world has slowed down lately, with Blizzard focusing intensely on development and not revealing much to the hungry public. The only new information comes from Karune, Blizzard&#8217;s RTS community manager, and his trusty sidekick, Cydra, who, in their infinite benevolence, bestow StarCraft 2 tidbits upon the Battle.net forums from time to time. We&#8217;ve rounded up the interesting, notable communications from the past week:</p>
<p>First, <a href="http://forums.battle.net/thread.html?topicId=13392160293&amp;postId=133908855247#133908855247">Cydra reveals</a> that the Protoss Mothership&#8217;s status has been changed again:</p>
<blockquote><p><span><strong>Only one Mothership can be warped in per a player.</strong></span></p>
<p><span><br />
</span></p>
<p><span>You can have multiple Queens with your Hatchery and Spawning pool, and Queen is very useful unit for both offensive and defensive strategies. Currently Queen has Creep Tumor building ability and Mutant Larva spawning ability. And one more skill can be researched at the Lair, which is very powerful for the defense and offense as well.</span></p></blockquote>
<p>The Mothership first appeared in the <a href="http://www.starcraft2.com/movies/gameplay_video/1280_StarCraft2GameplayVideo_EnglishUS.avi-downloader.exe">StarCraft 2 video introduction</a> last year in Korea and was heralded as a unique unit that represents the epitome of Protoss technological and psychic progress. Since then, it has been transformed into a normal unit with a very undefined role, taking on and shedding off various attributes and abilities. It seems that even a <a href="http://www.sc2blog.com/2007/09/06/starcraft-2-official-monthly-discussion-topic-the-mothership/">month of discussion</a> did no good, though, hopefully, our <a href="http://www.sc2blog.com/2008/07/19/motherpoll/">poll on the subject</a> will help Blizzard decide what to do with this unit, which, while having a very interesting concept, has a hard time when it comes to gameplay.</p>
<p><a href="http://www.sc2blog.com/wp-content/uploads/2008/12/mothership3.jpg"><img class="aligncenter size-full wp-image-1219" src="http://www.sc2blog.com/wp-content/uploads/2008/12/mothership3.jpg" alt="MotherShip" width="280" height="238" /></a></p>
<p>Next, <a href="http://forums.battle.net/thread.html?topicId=13275808409&amp;postId=132744351700#132744351700">Cydra answers</a> a few specific questions about upgrades and the buildings they require:</p>
<blockquote><p><span><strong>1)</strong> Is the observatory back in the game?<br />
<strong>2)</strong> Which buildings are the warp prism, observer and phoenix speed and sight upgrades at?<br />
<strong>3) </strong>Is the nullifier&#8217;s black beam its regular attack, or a special ability like molecular disruption?<br />
<strong>4) </strong>What hellion statistic can be upgraded at the tech lab?</span></p>
<p><span><br />
</span></p>
<p><span>1) There is no observatory back in the game. You can warp in Observers at your Robotics Facility.<br />
2) Observer&#8217;s movement speed and Warp Prism&#8217;s movement speed can be reserached at Null Circuit. Phoenix has no upgrades for the movement speed and range at the current development stage.<br />
3) Nullfier&#8217;s Force Beam is its regular attack.<br />
4) Hellion&#8217;s upgrade can be researched at Armory.</span></p></blockquote>
<p><a href="http://www.sc2blog.com/wp-content/uploads/2008/12/nullfier-force-beam.jpg"><img class="aligncenter size-full wp-image-1220" src="http://www.sc2blog.com/wp-content/uploads/2008/12/nullfier-force-beam.jpg" alt="nullfier force beam" width="500" height="268" /></a></p>
<p>Finally, a good question about combining the power of multiple building selection (MBS) and focus firing using base defenses elicits <a href="http://forums.battle.net/thread.html?topicId=13275619116&amp;postId=132744351264#132744351264">this response</a>:</p>
<blockquote><p><span>You can do focused-fire on a specific enemy unit with your Photon Cannons, Bunkers, Missile Turrets and Spine Crawlers, etc. This would give you more strategical options when you defense your base from the enemy units.</span></p></blockquote>
<p>An interesting &#8220;side effect&#8221; of MBS. In StarCraft 1, such a feat would require intense clicking and would likely not be worth the time investment in most situations. With this advancement in user interface, making efficient use of base defenses by focusing their fire would be much more prevalent.</p>
<p>Over the course of the week, Karune has also revealed that the primary focus of current development is the Single Player campaign.</p>
<blockquote><p><span>Most of the development on the game is currently on single player, so getting new information for you guys in regards to multiplayer gameplay related changes has been more scarce.</span></p></blockquote>
<p>And that usually is a good indication that the mechanics, look and feel of the game are almost  ready for beta, which <a href="http://forums.battle.net/thread.html?topicId=13393390259">Karune has mentioned</a> just a few days ago</p>
<blockquote><p><span>StarCraft II is planned to have a beta <img src='http://www.sc2blog.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </span></p></blockquote>

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		<item>
		<title>Drawing from nature</title>
		<link>http://ilovestarcraft.com/starcraft-news/2008/12/drawing-from-nature/</link>
		<comments>http://ilovestarcraft.com/starcraft-news/2008/12/drawing-from-nature/#comments</comments>
		<pubDate>Sat, 13 Dec 2008 01:29:09 +0000</pubDate>
		<dc:creator>lipton@starfeeder.com (Lipton)</dc:creator>
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		<guid isPermaLink="false">http://starfeeder.gameriot.com/blogs//Drawing-from-nature</guid>
		<description><![CDATA[Drawing from nature 
The effects of the pursuit
In view of this, to face the choice of Wu Guanzhong's typical Chinese-style garden theme, the West should be the audience's evaluation of the compound....<br />
<br />
Hi, want more? Visit http://starfeeder.com for more StarCraft 2 news, rumors, videos, contests &#38; more!
<p><a href="http://feeds.feedburner.com/~a/starfeeder?a=5HS9LE"><img src="http://feeds.feedburner.com/~a/starfeeder?i=5HS9LE" border="0"></img></a></p><div class="feedflare">
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</div><img src="http://feeds.feedburner.com/~r/starfeeder/~4/483214424" height="1">]]></description>
			<content:encoded><![CDATA[Drawing from nature 
The effects of the pursuit
In view of this, to face the choice of Wu Guanzhong's typical Chinese-style garden theme, the West should be the audience's evaluation of the compound....<br>
<br>
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		<title>Hand painted oil paintings</title>
		<link>http://ilovestarcraft.com/starcraft-news/2008/12/hand-painted-oil-paintings-2/</link>
		<comments>http://ilovestarcraft.com/starcraft-news/2008/12/hand-painted-oil-paintings-2/#comments</comments>
		<pubDate>Sat, 13 Dec 2008 01:20:00 +0000</pubDate>
		<dc:creator>lipton@starfeeder.com (Lipton)</dc:creator>
				<category><![CDATA[StarCraft News]]></category>
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		<guid isPermaLink="false">http://starfeeder.gameriot.com/blogs//Hand-painted-oil-paintings-1</guid>
		<description><![CDATA[Hand painted oil paintings 
Full of the ink
Full of the ink brush extremely difficult to control, water used for the benefit of making it even more difficult on paper, artists need to move fast nib...<br />
<br />
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</div><img src="http://feeds.feedburner.com/~r/starfeeder/~4/483214425" height="1">]]></description>
			<content:encoded><![CDATA[Hand painted oil paintings 
Full of the ink
Full of the ink brush extremely difficult to control, water used for the benefit of making it even more difficult on paper, artists need to move fast nib...<br>
<br>
Hi, want more? Visit http://starfeeder.com for more StarCraft 2 news, rumors, videos, contests &amp; more!
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		<title>Friday&#8217;s Flash to the Past: Comic #12: It&#8217;s Hard Out Here for a Pimp</title>
		<link>http://ilovestarcraft.com/starcraft-news/2008/12/fridays-flash-to-the-past-comic-12-its-hard-out-here-for-a-pimp/</link>
		<comments>http://ilovestarcraft.com/starcraft-news/2008/12/fridays-flash-to-the-past-comic-12-its-hard-out-here-for-a-pimp/#comments</comments>
		<pubDate>Sat, 13 Dec 2008 00:34:41 +0000</pubDate>
		<dc:creator>lipton@starfeeder.com (Lipton)</dc:creator>
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		<guid isPermaLink="false">http://starfeeder.gameriot.com/blogs/Food-For-Thought-Comics/Fridays-Flash-to-the-Past-Comic-12-Its-Hard-Out-Here-for-a-Pimp</guid>
		<description><![CDATA[Pimpin ain't easy..  It's hard being a pimp. I know firsthand.

Steven was my first worker. He knew how to work the streets. Brought in some good money. And that money went towards this site. Holla!...<br />
<br />
Hi, want more? Visit http://starfeeder.com for more StarCraft 2 news, rumors, videos, contests &#38; more!
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</div><img src="http://feeds.feedburner.com/~r/starfeeder/~4/483196977" height="1">]]></description>
			<content:encoded><![CDATA[Pimpin ain't easy..  It's hard being a pimp. I know firsthand.

Steven was my first worker. He knew how to work the streets. Brought in some good money. And that money went towards this site. Holla!...<br>
<br>
Hi, want more? Visit http://starfeeder.com for more StarCraft 2 news, rumors, videos, contests &amp; more!
<p><a href="http://feeds.feedburner.com/~a/starfeeder?a=jzRo0P"><img src="http://feeds.feedburner.com/~a/starfeeder?i=jzRo0P" border="0"></img></a></p><div class="feedflare">
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